iVenTaMo: An IoT Vending, Tracking and Monitoring System
- ALBERT S. BULAUN
- MATTHEW C. SAMSON
- VINCENT JOHN F. JOCSON
- KEVIN RAIZEAN C. TOBIAS
- ROSE ANN L. MUNOZ
- RYAN G. MIRANDA
- DESSALYN J. DE CASTRO
Abstract
Today's market is filled with a wide range of vending machines that can be used to dispense snacks, freshly prepared meals, hot and cold beverages, electrical goods, and much more. A few benefits of vending machines include convenience, accessibility, time savings, a wide range of product offers, cost effectiveness, revenue production, encouraging impulsive purchases, hygienic and safety features, scalability, and income generation. The ordering and administrative procedures at MCC are intended to be streamlined by the suggested system. Through a platform for vending machines, students can easily order a variety of products from the college. This covers the necessities for every student, such as ID lanyards, exam booklets, NSTP uniforms, etc. The prototype model is one of the life cycle models for software development, where a prototype is made with the least amount of requirements. After a completed prototype with all the features required is ready, it is tested and adjusted based on input from the client. This final prototype also functions as the basis for the final product. In the results, the researchers developed IVenTaMo: A Vending Machine, that allows student to easily order a school necessities using the said machine.. In conclusion, IVenTaMo gathered a high results on functionality, suitability, usability and portability result. As a recommendation to future researchers, vending machine requires a lot of time and practices to attest and assure the quality of machine such as features of notification system and QR Scanner.