DOWNLOADS

Academic Research

Anito-Boses ng Ninuno: Voice-Controlled 3D Boss Rush Action Game


  • ALVIN S. AQUINO
  • JANN CHRISTOPHER B. GARCIA
  • ROWELL BRYLLE S. MANALOTO
  • ORVILLE JADE D. MONTERO
  • JOVELLE CARLA L. SALVADOR
  • JAYPEE B. PATDU
  • AERIANE CHARMAINE DIZON

Abstract

Voice activation for video games and applications is one example of the new world of technology and input devices created to match specific times and places. In contemporary smartphone games, automatic speech recognition technologies are not a new idea. Game designers anticipate that gesture-based and voice-activated technologies will spawn completely new genres of games. The general objective of the study is to develop a voice-controlled 3D boss rush action game entitled “Anito Boses ng Ninuno” that can be played on Android devices. The study aims to entertain and demonstrate Filipino mythology. The researchers used the modified waterfall model as the methodology for the process of developing the game. The beta tester and alpha testers have significantly improved the game's development, with the beta test rating 4.38 as "Excellent" and the alpha test rating 4.16 as "Very Good," demonstrating the mobile application's user satisfaction. Results from alpha and beta testing typically demonstrate that the mobile application satisfies user needs. Beta and alpha testers provided valuable feedback, enabling the developer to enhance the game's capabilities, ensure a pleasant and satisfactory experience. The researchers came to the conclusion that the study's overarching goal had been accomplished after considering all of the available data.

Loading... Loading...