HUMANA CORPUZ: 3D Simulation of the Human Anatomy
- John Ryan Anunciacion
- Alliana Marie Flora
- Jerickzon Lumanlan
- Seiya Watanabe
- Ernie Lee E. Pineda
Abstract
The main objectives of this study is to establish a simulation based mobile application that has a feature such as a puzzle mode where students and casual users can play to enhance their knowledge on body parts associated with human anatomy and interactive mode where users can interact with the body parts at the same time providing them facts and definition of the topic. The methodology used in this study is modified waterfalls wherein the researchers will develop the mobile application through series of systematic planning and development where the researchers can improve the ongoing mobile application, they are producing based on ISO 25020. The outcome was that the researchers was able to determine that there is a significance on the mobile app they developed based on the reviews and answers of the respondent on their beta testing. The application was useful into providing relevant visual context that a textbook cannot provide, furthermore, the result of the development of the application was to be used by students that seek information and definition about human anatomy and the researchers was able to implement relevant information and content inside the mobile application.