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Academic Research

Virus Striker: An Android-Scrolling and Shooting Game Featuring the Deadliest Viruses in the World’s History


  • Marc Ace S. Chua
  • Dea G. Flores
  • Jimuel A. Jacinto
  • Jhayzie Y. Sagmit
  • Dessalyn J. De Castro

Abstract

The pandemic caused an unwelcome change in the world, shutting down most countries. During these stressful months, mobile games quickly grew to become one of the most flexible and accessible sources of entertainment for people who are stuck at home. The study’s general objective is to develop a 3D scrolling and shooting game, entitled: “Virus Striker: An Android-based scrolling and shooting game featuring the deadliest viruses in the world’s History”. The researchers applied the scrum method to improve the project's outcome. As a result, the researchers successfully gathered facts through Internet literature, game-related applications and clearly understood the application's development. Blender 3D, Adobe Photoshop, Unity 3D, and Audacity were among the software technologies identified and used in the application development. The researchers used design diagrams to illustrate and monitor its progress, such as: storyboard, gameplay, character model, product backlog, and sprint backlog. The researchers successfully created and developed an educational scrolling and shooting game based on an almanac of the deadliest viruses in history. The game was tested and evaluated by twenty beta testers using the MEEGA+ questionnaire. In terms of usability and player experience, the majority of testers concluded that the application attained overall user satisfaction. The researchers concluded that the game application Virus Striker fulfilled all of the objectives, specifications, and scope. The evidence gathered during the gaming application's development and deployment shows that the project was a success. Due to time constraints, the researchers suggest adding more virus characters and making it a social interactive multiplayer gaming app.

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